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GM Shaders: Radiance Cascades 2 — Part Two

GM Shaders: Radiance Cascades 2 — Part Two

Mar 25, 20261 min read

  • guide
  • glsl
  • gamemaker

Author: Yaazarai (Alex)

  • mini.gmshaders.com/p/radiance-cascades2

Covers pre-averaging, direction-first-probes, and the single-shader implementation (under 100 lines). These optimizations originated from the Graphics Programming Discord.

Accompanied by an updated GameMaker implementation with bilinear-fix and nearest-fix branches.

Related: Part One


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Backlinks

  • GM Shaders: Radiance Cascades — Part One
  • Radiance Cascades — GameMaker
  • Radiance Cascades — Godot 4.3
  • Direction-First Probes
  • Pre-Averaging

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