- jason.today/rc
- Part 1: Foundations — raymarching, JFA, distance fields
Interactive walkthrough with live editable canvases. Builds up an RC implementation step by step. Covers sRGB/linear space handling and ringing artifacts.
Part 1 covers the foundational techniques (raymarching, SDFs, JFA) that RC builds on.
Related: SimonDev · tmpvar playground · Godot (has a branch based on this)